CMS Partner Tech Talk

Thursday January 10, 2019 12:00 PM

Activision-Blizzard -- Data science for game development

Speaker: Dean Wyatte, Activision
Location: Annenberg 105

Online games are capable of generating vast amounts of data ranging from aggregate player behavior to low-level instrumentation from the game engine and backend services. Modern games are also designed from large amounts of data -- think textures, models, and photogrammetry; animation, physical systems, and motion capture. This talk will describe the role of data science in supporting these multiple stages of game development. Come learn about some of the specific challenges of making games at Activision and the data-driven solutions that our team has built.

Series Computing and Mathematical Sciences Partners Tech Talk Series

Contact: Claire Ralph claire@cms.caltech.edu